I’ve been so busy these past few months I’ve nearly forgotten about my personal website! For the handful of you who care: I apologize. To the rest: hai!
Some time ago the winners of the Fretta Contest were announced. Much to my surprise, Prop Hunt won 4th place. So what does this mean? Well, for Garry’s Mod players it means that in an upcoming update you will receive 5 additional gamemodes, including Prop Hunt, to play. For me, this means I have a lot more work ahead to get the gamemode polished and ready to ship. I also need to get some non-copyrighted taunts to replace what is included with the current downloadable version. If I can’t find any or don’t have time to make my own, I’ll just offer the existing ones as a download pack.
If you have any suggestions for the gamemode now is the time to let me know. Post a comment or shoot me an e-mail. I may not respond, but I do read everything. Stay tuned and have a great weekend!
A new version of Prop Hunt is now available. The specific changes include:
- Fixed enemy players being able to walk through each other.
- Fixed Props rotating up/down after Garry’s Mod Update 78.
- Prop players can now hold down right-click when they aren’t moving to lock their prop rotation and look around.
- Removed crowbar from Hunter loadout.

A new version of Prop Hunt is now available. The specific changes include:
- Switched gamemode over to Fretta base.
A lot of people have been asking about the future of Prop Hunt. I haven’t been updating it unless a Garry’s Mod update broke it (and I get a flood of comments urging me to fix the problem which I don’t see until a week later because I rarely check comments). The other reason for the lack of new features is I want to move Prop Hunt over to the Fretta gamemode base
As for my other mods, it is more than likely that there were updates to them, so be sure to check the Mods section.
A new version of Prop Hunt is now available. The specific changes include:
- Fixed Hunters not being killed once health reached zero.