Classic Virtual DJ Loop-In Functionality

When I choose to upgrade to Virtual DJ 6 Pro I found that there was one feature in particular that was no longer available with the standard Hercules DJ Console RMX MIDI map. With the OEM version of Virtual DJ 5, when you pressed the “Loop-In” button (Button 1 on the RMX) after already having the loop set, it would divide the loop in half. This was useful for creating your own custom “Benassi style” build-ups before a song’s climax.

After a few minutes of digging on the Internet it became apparent that I would need to write my own VDJScript to get the effect I wanted. Thankfully the solution to the problem was extremely simple:

loop ? loop_half : loop_in

If you go ahead and stick that in to the RMX button map of your choice using Virtual DJ’s built in MIDI map editor you’ll be cutting down your loops in no time. Make sure your RMX is connected or Virtual DJ will not let you edit your RMX map file. If you don’t have your RMX handy, just open up the ‘Hercules DJ Console RMX mapping.xml’ file using your favorite text editor and edit the <map> tag of your choice:

<map value="BUTTON1" action="loop ? loop_half : loop_in" />

Practice and enjoy!

Crysis Wars SDK and Steam

Being an avid Steam user I refused to accept that the Crysis Wars SDK and Sandbox editor would not work properly with the Steam version of the game. Turns out that the only real problem is that Steam installs the game in a different directory than Crysis Wars expects, so the solution is pretty simple. Crytek even included a tool so you wouldn’t have to go mucking around in config files.

To get started, go ahead and download/install the latest version of the Crysis Wars SDK if you haven’t already. It should detect that Crysis Wars is installed in the Steam directory.

Then, browse to “C:\Program Files\Steam\steamapps\common\crysis wars\tools”. Note that on 64-bit systems it will be “Program Files (x86)” instead of just “Program Files”.

Double click the ‘SettingsMgr.exe’ program.

In the ‘CryENGINE2 Settings’ window, set the ‘Root Directory’ to “C:\Program Files\Steam\steamapps\common\crysis wars”. Once again replace “Program Files” with “Program Files (x86)” if you are on a 64-bit system.

After clicking the “Ok” button you should now be able to work in the Sandbox editor with your Steam copy of Crysis Warhead/Wars!

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